Friday, 27 March 2015

See Hear Part 2 - Glass Crack

There is a scene in our film when our main character breaks out of a glass tank that he is being kept in (as you do). I chose to do it as the other members of my group were busy on other things. Our shot was going to be a POV from inside the tank as the glass cracks around him. We felt that this would reflect the sound design as the sound of the cracking pans around the listener's head when using headphones/a surround sound mix.

Inspiration/research for cracking scene from Ice Age

I imported Carwyn's layout drawing of the background as a guide for the position of the crack. With this in place, I planned out the crack's line of action. The final animation was created at 12.5fps.



Crack test created on Flash

Final frame taken from glass cracking sequence

I did use some free stock footage found on Youtube for a couple of shots that are close-ups of the cracking in different places on the tank. We resorted to using this video when we were more tight for time. In an ideal world, I would have drawn this on Flash as well.





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